The start up / quitting experience has been improved with faster speeds, a more informative splash screen, and customizable prefs copying. Use Arnold Render View to view scene changes in real time, including lighting, materials, and cameras. Make high-level animation edits with a nondestructive, clip-based nonlinear editor.Ĭreate, view, and modify animation curves using a graphical representation of scene animation.Ĭreate 3D models using geometry based on vertices, edges, and faces.Ĭonstruct 3D models from geometric primitives and drawn curves.Ĭreate sophisticated skeletons, IK handles, and deformers for characters that deliver lifelike performances. Stream animation data from Maya to Unreal in real time with the Unreal Live Link for Maya plug-in. Review animations faster and produce fewer playblasts with cached playback in Viewport 2.0. Load and edit large datasets quickly and work directly with data using native tools. Create physically accurate simulations in a single visual programming environment.
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